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RAIDERS
ABOUT

RAIDERS was the codename for an unreleased multiplayer adventure game set in the Tomb Raider universe. Raiders was in development between the end of Tomb Raider Underworld and before production started on Lara Croft & The Guardian of Light. The game focused on the doppelganger clones from previous games, exploring the world and fighting for Natla Industries. Details about the game were eventually revealed during the Tomb Raider 25th Anniversary celebration.

DETAILS

Studio: Crystal Dynamics
Role: UI Designer
Release: Unreleased
Platforms: Playstation 3, Xbox 360, PC
Tools: Photoshop

VISUAL EXPLORATIONS
Most of my time on the project was spent creating visual explorations to try and narrow down the tone of the project. We knew a few of the details about the intended location of the story and some of the gameplay details, but the feeling of the narrative was still very much undecided. I worked with the Creative Director to try and narrow down how much we wanted to focus on themes like combat, location, player identity and so on.